Using Adobe Photoshop:
Take 3 of your studio helmet designs and scan them or otherwise use them as the creative basis for creating 3 scale side view renderings in photoshop. Build paths and render in the same method in the indoor photo cove type environment.
Create layers that can be rendered separately
to make a slide show build that presents the design components in layers. Layers should include at least:
a) Human form silhouette in context
b) fit system in side section view ( interface to user)
c) electronics in side section view ( c-1,c-2,c-3 etc.)
d) optics in side section view
e) energy absorbtion in side section view
f) exterior appearance in side view
e) graphics
f) etc. (any important features)
Take 3 of your studio helmet designs and scan them or otherwise use them as the creative basis for creating 3 scale side view renderings in photoshop. Build paths and render in the same method in the indoor photo cove type environment.
Create layers that can be rendered separately
to make a slide show build that presents the design components in layers. Layers should include at least:
a) Human form silhouette in context
b) fit system in side section view ( interface to user)
c) electronics in side section view ( c-1,c-2,c-3 etc.)
d) optics in side section view
e) energy absorbtion in side section view
f) exterior appearance in side view
e) graphics
f) etc. (any important features)
Technique / Materials
a)
Adobe
Photoshop. Render RGB file at 300dpi, 8.5” x 11”. Recommended: portable
hardrive, wacom tablet.
b) Save individual slides at 1024 x 768 .jpg and import to slideshow to create builds.
Due Next week at 2:00
3 slide show builds in Keynote or Powerpoint with feature callouts in text.
( presentation and branding graphics are optional )
3 exterior final appearance renderings printed at 8.5" x11" photo quality paper 300dpi
( presentation and branding graphics are optional )
3 exterior final appearance renderings printed at 8.5" x11" photo quality paper 300dpi
